Vertical Trek

Vertical Trek /vertical

How to play

The mountain never stops rolling down the screen — climb, steer around what blocks you, and stay above the line. Georgi climbs on his own; the trail is the fast lane, the wilds are slower, spikier, and full of stars.

  • ◀ / ▶ — hold to steer
  • — walk back down the mountain (the rising edge is the risk)
  • DASH — a burst uphill, on a short cooldown
  • ◀ + ▶ together — dig in and hold your ground

On a keyboard: ← → steer (both = dig in), ↓ walks back, Space dashes. DASH or Space restarts after a death · R restarts anytime.

Terrain

  • trail — fastest
  • meadow
  • forest — slower
  • sand — slower
  • marsh — wading
  • shallows — wading
  • water — blocked
  • rock — blocked

The world is carved from seeded Perlin noise; a winding trail always offers a way up that outruns the screen.