Vertical Trek /vertical
How to play
The mountain never stops rolling down the screen — climb, steer around what blocks you,
and stay above the line. Georgi climbs on his own; the trail is the fast lane, the wilds
are slower, spikier, and full of stars.
- ◀ / ▶ — hold to steer
- ▼ — walk back down the mountain (the rising edge is the risk)
- DASH — a burst uphill, on a short cooldown
- ◀ + ▶ together — dig in and hold your ground
On a keyboard: ← → steer (both = dig in), ↓ walks back, Space dashes. DASH or Space
restarts after a death · R restarts anytime.
Terrain
- trail — fastest
- meadow
- forest — slower
- sand — slower
- marsh — wading
- shallows — wading
- water — blocked
- rock — blocked
The world is carved from seeded Perlin noise; a winding trail always offers a way up
that outruns the screen.