Movement Lab


      

Movement Lab /movement

How to play

A movement sandbox on primitives — Georgi auto-walks from the start. An open runway, a bonk overhang, and a zig-zag staircase that tests air control both ways.

  • ⇄ TURN — turn around, and settle back to a walk
  • JUMP — hold it for height, release to cut the ascent
  • » RUN — toggle walk / run

On a keyboard: the arrow toward travel toggles run, the other arrow turns, Space jumps · 1 / 2 / 3 switch style · R resets.

Movement style

Crisp is tight and planted · Floaty is low gravity and a long hang · Momentum builds slowly to a high top speed on short, heavy jumps.